Archive

Filtered by tag Project
You can directly jump to the posts of the following years:
  1. 2026
  2. Test

    Created on 01.01.2026
  3. 2025
  4. Why Less Content Can Be Better

    Created on 29.04.2025
  5. Designing for Emergent Gameplay

    Created on 26.04.2025
  6. Camera Angles and Emotional Impact

    Created on 23.04.2025
  7. Using Repetition Intentionally

    Created on 20.04.2025
  8. Designing Games for Accessibility

    Created on 17.04.2025
  9. The Importance of First 10 Minutes

    Created on 14.04.2025
  10. Building Mood with Limited Assets

    Created on 11.04.2025
  11. Avoiding Repetitive Game Loops

    Created on 08.04.2025
  12. Setting Up a Continuous Deployment Pipeline with Jenkins and Docker

    Created on 16.03.2025